BackSource: Warhammer: The Old World Online Rules Index
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Might of Heaven & Earth (Signature)
Type | Enchantment |
Casting Value | 9+/12+ |
Range | Self |
If this spell is cast with a casting result of 9 or more, the caster, their mount and any unit they have joined, gain a +1 modifier to their Weapon Skill and Strength characteristics (to a maximum of 10), and gain the Flaming Attacks special rule. If this spell is cast with a casting result of 12 or more, all friendly units that are within the caster's Command range when this spell is cast gain a + 1 modifier to their Weapon Skill and Strength characteristics (to a maximum of 10), and gain the Flaming Attacks special rule. This spell lasts until the end of this turn.
Great Bastion (Signature)
Type | Enchantment |
Casting Value | 9+ |
Range | 12" |
Remains in Play. The target friendly unit gains a 6+ Ward save against any wounds suffered. In addition, every model within the front rank of an enemy unit that ends its charge move in base contact with the target unit whilst this spell is in play must make a Dangerous Terrain test. Any Wounds lost are counted as 'unsaved wounds inflicted' when calculating the combat result. However, whilst this spell is in play the target unit cannot march or charge. This spell may target a friendly unit engaged in combat.
Constellation of the Dragon (Signature)
Type | Magic Missile |
Casting Value | 7+/11+ |
Range | 18" |
If this spell is cast with a casting result of 7 or more, the target enemy unit suffers D6+1 Strength 4 hits, each with an AP of -. If this spell is cast with a casting result of 11 or more, the target enemy unit suffers 2D6+2 Strength 4 hits, each with an AP of -1.