Lone characters are able to move quickly out of harm's way. Unless they are fleeing or engaged in combat, a Lone character that would be contacted by an enemy unit that is making a pursuit move may attempt to 'evade'.
Before moving the enemy unit, make an Initiative test for the character. If this test is passed, the character may move a number of inches up to their Movement characteristic, away from any enemy units (i.e., the character cannot end this movement closer to any enemy unit than they were before moving). Once this move is complete, the enemy unit completes its pursuit move.