Potions and tonics have long been used by the wealthy and powerful to enhance their abilities in and out of combat, but some are easier to imbibe than others.
BackSource: Warhammer: The Old World Online Rules Index
Elixir of PowerURL Copied!
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Enchanted Item15 points
Single use. During the Command sub-phase of their turn, the bearer of an Elixir of Power can consume it. Until their next Start of Turn sub-phase, the model has a +1 modifier to their Strength, Attacks and Initiative characteristics (to a maximum of 10). Once this effect ends, the bearer loses a single Wound. This Wound cannot be recovered by a Regeneration save.