Source: Warhammer: The Old World Online Rules Index

Removing Casualties
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Throughout the course of a game, models will suffer 'wounds' from enemy attacks (in combat, from shooting, from magic spells and so on). Some of these wounds will be saved by a model’s armour, but others will not.

For each unsaved wound a model suffers, it loses one Wound from its profile. When a model is reduced to zero Wounds, it becomes a casualty and is removed from play.

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