BackSource: Warhammer: The Old World Online Rules Index

Lore of Undeath (Renegade)
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Mystery shrouds the study of Necromancy. To learn this dark art, an aspirant must find a willing tutor and become their apprentice, or acquire forbidden books rich in the secrets of undeath. It is this intrinsic mystery that drives Necromancers to become servants of the Vampire Counts, hoping to learn first-hand from the masters of undeath.

A Wizard with the 'Lore of Undeath' special rule may discard one of their randomly generated spells as normal. When they do so, they may select instead either the signature spell of their chosen Lore of Magic, or one of the spells listed below.

Vanhal's Danse Macabre

Type

Enchantment

Casting Value

7+/11+

Range

12"

If this spell is cast with a casting result of 7 or more, the target friendly unit gains a +D3 modifier to one of the following characteristics (to a maximum of 10). If this spell is cast with a casting result of 11 or more, the target friendly unit gains a +D3 modifier to two of the following characteristics (to a maximum of 10). This spell lasts until your next Start of Turn sub-phase.

  • Movement

  • Weapon Skill

  • Initiative


Hellish Vigour

Type

Enchantment

Casting Value

6+/10+

Range

Self

If this spell is cast with a casting result of 6 or more, a single friendly unit that has the Necromantic Undead special rule and is within the caster's Command range gains the Reserve Move special rule. If this spell is cast with a casting result of 10 or more, every friendly unit that has the Necromantic Undead special rule and is within the caster's Command range gains the Reserve Move special rule. This spell lasts until the end of this turn.


Raise Dead

Type

Enchantment

Casting Value

9+

Range

12"

Place a unit of 2D3 Risen Zombies on the battlefield anywhere completely within 12" of this model, but not within 1" of any enemy models. This unit cannot declare a charge during the turn in which it was raised:

MWSBSSTWIALd
Risen Zombie420331112

Troop Type: Regular Infantry
Base Size: 25 x 25 mm

Equipment: Hand weapons
Special Rules: Necromantic Undead, Regeneration (6+), Skirmishers, The Newly Dead

Note that Risen Zombies are not worth any Victory Points.