A war machine consists of several models – the war machine itself and the crew that operate it, together making a single model. To represent this, a war machine model has a split profile. In game terms, this works as follows:
This model is treated as a single model and, unless noted otherwise, any special rules that apply to one element (war machine or crew) apply to the other as well.
In combat, use the Toughness and Wounds characteristics of the crew.
When not in combat, use the Toughness and Wounds characteristics of the war machine.
For each Wound the crew loses, it suffers a -1 modifier to its Attacks characteristic.
When this model makes an Armour Save roll, it uses the crew's armour value.
If either the crew or the war machine is reduced to zero Wounds, the model as a whole is removed from play.