All across the world are areas where magical energy pools and gathers. Over the years, many races have attempted to tap into this mystical power source. An arcane monolith can take many forms, from Elven waystones to Beastmen herdstones and Chaos altars.
Source: Warhammer: The Old World Online Rules Index
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Controlling An Arcane Monolith
An arcane monolith is controlled by proximity.
"A Tingle in the Air"
The air around the arcane monolith tingles strangely, and those that stand too close report of a funny taste in their mouth. The unit that controls an arcane monolith gains Magic Resistance (-1).
Locus of Power
Wizards are able to draw upon the power that seeps from the monolith, channelling it into their spells. If the arcane monolith is controlled by a Wizard, that Wizard may re-roll a single dice that rolls a natural 1 when making any Casting roll.
Victory Points
Controlling an important landmark is a significant achievement. To represent this, if either player controls this special feature at the end of the battle, that player is awarded a bonus of 50 Victory Points.