Whilst regiments can gain experience and become seasoned veterans, so too can the mighty warriors and cunning mages that command them. As with units, this is represented by Experience Points (XP) which characters gain during the course of a Warhammer: the Old World Path to Glory campaign. Any character that was not removed from play as a casualty and is not fleeing at the end of the game earns:
1XP for surviving the game.
1XP per enemy character slain, per trophy of war captured or enemy unit destroyed during the game (by the character or a unit they had joined).
In addition, an army's General earns 1XP if their army won the game.
A character may spend their XP after any game by rolling on the table below and adding their current XP to the result. Once a character has rolled on the table, they are reduced to 0XP:
Seasoned Commander Table
D6 | Result |
2-6 | Prideful Braggart: Filled with pride and arrogance, the character does not gain a Veteran Ability, but neither are they reduced to OXP. |
7-11 | Grizzled Veteran: The character permanently improves their Leadership characteristic by 1 (to a maximum of 10). |
12-14 | Weapon Master: The character permanently improves either its Weapon Skill or Ballistic Skill characteristic by 1 (chosen by the controlling player, to a maximum of 10). |
15+ | The Spoils of War: The character permanently improves the Armour Piercing characteristic of one of their weapons by 1 (chosen by the controlling player, to a maximum of -5. |