Source: Warhammer: The Old World Online Rules Index

Blood Armour
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Magic Armour30 points

When anointed with the blood of the foe, this armour becomes ever more endurable.

Models whose troop type is infantry or cavalry only. The Blood Armour is a suit of armour that gives its wearer an armour value of 5+. For each unsaved wound the wearer inflicts, this armour value is improved by 1, to a maximum of 2+.