When the tide of battle turns, a Daemon's grasp upon its physical form becomes ever more tenuous.
Source: Warhammer: The Old World Online Rules Index
Daemonic InstabilityURL Copied!
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If a unit with this special rule loses a round of combat, it must make a Leadership test (before it Gives Ground) with a +1 modifier to the result for every combat result point by which it lost:
If this test is passed, all is well.
If this test is failed, the unit loses a number of Wounds equal to the amount by which it failed the test. If the unit contains any characters, allocate wounds to the unit until each model has been allocated one wound. Any remaining wounds are divided as equally as possible between the character(s) and the unit.
If this test is failed on a roll of a natural double 6, the unit is dragged back into the æther. The unit is immediately removed from play.