Source: Warhammer: The Old World Online Rules Index

Stupidity
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Dull-witted creatures can often become hopelessly confused by the tumult of battle.

Unless it is engaged in combat, a unit with this special rule must make a 'Stupidity' test during the Start Of Turn sub-phase of its turn. To make a Stupidity test, test against the unit’s Leadership characteristic. If this test is failed, the unit becomes Stupid. A Stupid unit:

A unit or mount that does not have this special rule becomes subject to it when joined or ridden by a character that does (Stupidity is contagious).

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