Source: Warhammer: The Old World Online Rules Index

Curse of Hashut
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Signature Spell

Channelling the malediction that inflicts their own twisted body, the sorcerer turns the dark curse of Hashut upon their enemies, causing their bones to petrify and their flesh to grow grey and brittle, before crumbling to dust.

Type

Magic Missile

Casting Value

9+

Range

18"

This spell can only target enemy characters. However, it may target any enemy character that is within range and that the caster can draw a line of sight to, regardless of the usual rules for targeting characters, and may even target an enemy character that has joined a unit or that is engaged in combat.

The target enemy character must immediately make a Toughness test. If this test is passed, it suffers D3 Strength 2 hits, each with an AP of -. If, however, this test is failed, it suffers D3+2 Strength 5 hits, with no armour or Regeneration saves permitted (Ward saves can be attempted as normal).