Around the feet of the enemy, the earth itself shifts and blurs, causing warriors to trip and stumble upon half-imagined obstacles.
Source: Warhammer: The Old World Online Rules Index
Miasmic MirageURL Copied!
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Spell Level 6
Type | |
Casting Value | 11+ |
Range | 15" |
Until your next Start of Turn sub-phase, the target enemy unit suffers a -2 modifier to its Movement characteristic (to a minimum of 1) and cannot march or charge. If this spell is cast, the effects of any other Hex previously cast on the target unit immediately expire.