Source: Warhammer: The Old World Online Rules Index

Nearby Friend Destroyed
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If a unit with a Unit Strength of 5 or more is destroyed, all friendly units within 6" must immediately make a Panic test.

Leave the destroyed unit in place until the tests are made in order to give a point to measure from. Once all tests have been made, any unit that failed its Panic test will flee directly away from the nearest enemy unit which is not itself fleeing.

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