Some weapons are so destructive that each unsaved wound they inflict is multiplied into more than one wound. In such cases, roll To Hit and To Wound as normal and then make any Armour Save rolls as normal. For each unsaved wound, determine how many wounds are caused and apply those to the model hit. A model cannot suffer more wounds than it has on its profile. Should a model do so, it dies instantly and any excess wounds are wasted.
Source: Warhammer: The Old World Online Rules Index
Hits that Inflict Multiple WoundsURL Copied!
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Parent:Oddball Stuff (Shooting)