Games of Battle March represent small forces, often scouting ahead of a much larger army, as they attempt to secure resources and capture vital landmarks. To represent this, at the end of each player's turn, an objective, be it a treasure trove or a strategic landmark, can be controlled by a single unit. In order to control an objective, a unit must be within 3" of it and have a Unit Strength of 5 or more. Units that are fleeing or that have succumbed to Stupidity cannot control an objective.
If two or more eligible units are within 3" of an objective, the closest unit controls it. If two or more eligible units are equally close to an objective, the unit with the higher Unit Strength controls it. However, should both have the same Unit Strength, the objective is 'contested' and neither unit controls it.