On the slopes of Axe Bite Pass, isolated communities huddle, farming crops and livestock to feed the great fortresses of Helmgart and Montfort. With Waaagh! Drazgog on the rampage, companies dispatched from Helmgart hurried to protect these vulnerable settlements, guarding both their inhabitants and their stores of valuable produce.
BackSource: Warhammer: The Old World Online Rules Index
Drazgog's RaidersURL Copied!
Attacker & Defender
To best represent the events that unfolded in Axe Bite Pass, the attacker should field Waaagh! Drazgog, and the defender should field the Helmgart Wardens or the Knights of Montfort. Alternatively, the players may use a different example muster list, or they may write their own using armies of their choosing.
Set-up
Place terrain as described. In addition, place two storage barns, each measuring no more than 6' at its widest point, as shown on the map below. Each storage barn is a building full to bursting with supplies and livestock. As such, units treat the storage barns as impassable terrain.
Deployment
Starting with the defender, players deploy using the alternating deployment method.

First Turn
In this scenario, the defender takes the finst turn.
Game Length
The battle will last for five rounds, or until one side concedes.
Victory!
Once the battle has ended, use Victory Points to determine the winner. In addition:
The defender wins a bonus of 100 Victory Points if the attacker earned zero Loot Points (see below).
The attacker wins a bonus of 10 Victory Points for each Loot Point they earned.
Scenario Special Rules
Loot the Barn: At the end of each of the attacker's turns, any of their units that has a Unit Strength of 5 or more, that is not engaged in combat, is not fleeing and that has not succumbed to Stupidity may loot a storage barn that it is in base contact with. Each time a unit loots a barn, the attacker earns 1 Loot Point.