When the power of this rune is unleashed, the Winds of Magic are stilled, leaving enemy Wizards unable to cast even the most simple of spells.
Source: Warhammer: The Old World Online Rules Index
Master Rune of CalmURL Copied!
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Talisman50 points
The bearer of the Master Rune of Calm can cast the following Bound spell, with a Power Level of 2:
If this Bound spell is cast with a casting result of 8 or more, enemy Wizards that are within 18" of this model when attempting to cast a spell must increase that spell's casting value by 2. If this Bound spell is cast with a casting result of 11 or more, enemy Wizards that are within 36" of this model when attempting to cast a spell must increase that spell's casting value by 2. This spell lasts until your next Start of Turn sub-phase.