Known as alters, shifters or wild-kin, those of the alter kindreds can adopt aspects of the creatures who dwell in Athel Loren.
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Alter KindredsURL Copied!
Wood Elf Nobles and Mages only. A character that does not belong to a Noble Kindred may belong to an Alter Kindred. A character that does may select one of the following Aspects when writing your muster list. However, units that have been joined by a Character with one of the following Aspects cannot use that character's Leadership:
Fighting as a pack, those in the kindred of the hound work together to bring down larger prey.
A character who adopts the Aspect of the Hound, and any unit they have joined, may re-roll any rolls To Hit of a natural 1 during the Combat phase.
Elves are usually lithe and slight of build, but those who adopt the aspect of the bear are strong and muscular warriors.
Infantry or cavalry only. A character who adopts the Aspect of the Bear increases their Strength and Toughness characteristics by 1.
The kindred of the boar are aggressive fighters who charge into the foe with reckless abandon.
A character who adopts the Aspect of the Boar improves the Armour Piercing characteristics of its weapon(s) by 1 during a turn in which it charged and gains the Impact Hits (1) special rule.
Hunting from the shadows, the kindred of the cat are experts at hunting down prized game.
A character who adopts the Aspect of the Cat gains the Armour Bane (1) special rule and may re-roll any failed rolls To Hit during a challenge.