In battle, Wizards try many ploys to outwit and outmatch their enemies, ploys diverse in their effects and cunning in their application. Yet despite the skill of the Wizard, it is ultimately fate that determines if their ploys will work or not, for even the most able of Sorcerers can be undone by the fickleness of the Winds of Magic.
The following pages describe and detail the effect of each result on the Arcane Magic table, as well as telling you when each ploy can be used. For players using a deck of Arcane Magic cards to generate their ploys, the rules that follow are identical to those found on the cards: