Manipulating the Winds of Magic is fraught with danger, and even the most accomplished of Wizards is not immune to this peril. A misspoken word, an incorrect gesture, a momentary lapse in concentration, all can cause the magic to break free, often with disastrous and deadly consequences.
BackSource: Warhammer: The Old World Online Rules Index
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A Wizard in your army may use this ploy after miscastin a spell and rolling on the Miscast table. If they do so, they may immediately re-roll their roll on the Miscast table. However, they must accept the result of the second roll, even if it is worse than the first.
Parent:Arcane Magic Ploys