Source: Warhammer: The Old World Online Rules Index

Blunting the Lance
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In the tumult of combat, a Lance can become 'blunted'. A Lance becomes blunted if:

  • The model at its front cannot make base contact with the enemy.

  • It makes a disordered charge.

  • It is charged by an enemy unit but does not, or cannot, perform a Counter Charge.

A blunted Lance immediately reforms to adopt a Close Order formation, as shown in Fig 111.1 and Fig 111.2. Place a number of models equal to the Lance's number of complete ranks in base contact with the enemy unit that caused it to become blunted, then rearrange the remaining models to maintain a correct close order formation with command models in the unit's new front rank.

Note that, once this reform is complete, it may be necessary to nudge an enemy unit forward, backwards or sideways, by the smallest amount possible, to make space for, or to maintain base contact with, the blunted Lance. In such cases, charging enemy units should be moved first.

Note also that the blunting of a Lance by a charging enemy unit may cause subsequent charges during the same phase to fail.

111-1-blunting-the-lance
Fig 111.1 - The Lance has been charged in its flank by an enemy unit.
111-2-blunting-the-lance
Fig 111.2 - Four models are placed in base contact with the charging unit and the rest are rearranged behind these. The Lance has been blunted.

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