Source: Warhammer: The Old World Online Rules Index
Marauder Tribe HuscarlsURL Copied!
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Marauder Tribe Huscarl | 4 | 4 | 3 | 3 | 4 | 1 | 3 | 1 | 7 |
First Sword | 4 | 4 | 3 | 3 | 4 | 1 | 3 | 2 | 8 |
Warhorse | 8 | 3 | - | 3 | - | - | 3 | 1 | - |
Chaos Knights: Hand weapons and light armour
Warhorses: Iron-shod hooves (counts as a hand weapons)
The entire unit must take one of the following:
Cavalry spears (Free)
Flails (+1 point per model)
The entire unit may take one of the following:
Throwing axes (+1 point per model)
Javelins (+1 point per model)
The entire unit may:
Replace light armour with heavy armour (+1 point per model)
Take shields (+1 point per model)
The entire unit may replace the Mark of Chaos Undivided with the:
Mark of Khorne (+2 points per model)
Mark of Nurgle (+2 points per model)
Mark of Slaanesh (+2 points per model)
Mark of Tzeentch (+2 points per model)
Any unit may:
Upgrade one model to a First Sword (champion) (+8 points per unit)
Upgrade one model to a standard bearer (+6 points per unit)
Upgrade one model to a musician (+6 points per unit)
Purchase a magic standard worth up to 50 points
0-1 unit per 1,000 points may have the Drilled special rule (+2 point per model)
A First Sword may purchase magic items up to a total of 25 points