Those who carry this great hammer believe they are filled with righteous fervour, but in truth, their wrath comes from a much fouler source.
BackSource: Warhammer: The Old World Online Rules Index
Grim VerdictURL Copied!
URL Copied!
Magic Weapon40 points
| Range | Strength | Armour Piercing | Special Rules |
|---|---|---|---|
| Combat | S+3 | -1 | - |
Notes: Should the wielder lose a round of combat, they suffer a single wound with no armour save permitted (Ward and Regeneration saves can be attempted as normal).