BackSource: Warhammer: The Old World Online Rules Index

Dark Pawns
URL Copied!

Little is expected from denizens of the Old World who have been seduced by the power of the Dark Gods.

Friendly units do not have to make a Panic test when this unit is destroyed or Breaks and flees from combat whilst within 6' of it. Nor do friendly units have to make a Panic test when fled through by this unit.

Previous - Cursed by the Gods

Next - Explosive Demise