D6 | Result |
1 | Free at Last! The Daemon breaks loose. Every unit (friend or foe) within 3D6" suffers D6 Strength 5 hits, each with an AP of -1. Once these hits are resolved, the Hellcannon is removed from play as a casualty. |
2-4 | Chomp! The Hellcannon's handlers are sucked towards the furnace of the ravenous Daemon. Remove one of the Hellcannon's Chaos Dwarf Handlers. |
5-6 | Blooood! The Hellcannon breaks its chains, immediately moving 3D6" as if it were subject to the Random Movement special rule and as if this were the Compulsory Moves sub-phase. |
Source: Warhammer: The Old World Online Rules Index
Hellcannon Misfire TableURL Copied!
URL Copied!