Source: Warhammer: The Old World Online Rules Index

Immune to Psychology
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There are warriors so brave, or perhaps so jaded by the dangers of the world, that they heed no peril.

If the majority of the models in a unit are Immune to Psychology, the unit automatically passes any Fear, Panic or Terror tests it is required to make. However, if the majority of the models in a unit have this special rule, the unit cannot choose to Flee as a charge reaction.

Note that this special rule does not make a unit immune to any test made against Leadership not stated here.

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