Source: Warhammer: The Old World Online Rules Index
Marauder HorsemenURL Copied!
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Marauder Horseman | - | 4 | 3 | 3 | 3 | 1 | 3 | 1 | 6 |
Marauder Horsemaster | - | 4 | 3 | 3 | 3 | 1 | 3 | 2 | 7 |
Warhorse | 8 | 3 | - | 3 | - | - | 3 | 1 | - |
Marauder Horseman: Hand weapons and light armour
Warhorse: Iron-shod hooves (counts as a hand weapon)
The entire unit may take one of the following:
Cavalry spears (Free)
Throwing spears (Free)
Flails (+1 point per model)
The entire unit may take one of the following:
Throwing axes (+1 point per model)
Javelins (+1 point per model)
The entire unit may take shields (+1 point per model)
The entire unit may replace the Mark of Chaos Undivided with the:
Mark of Khorne (+2 points per model)
Mark of Nurgle (+2 points per model)
Mark of Slaanesh (+2 points per model)
Mark of Tzeentch (+2 points per model)
Any unit may:
Upgrade one model to a Marauder Horsemaster (champion) (+7 points per unit)
Upgrade one model to a standard bearer (+5 points per unit)
Upgrade one model to a musician (+5 points per unit)