Source: Warhammer: The Old World Online Rules Index

Vampire Counts - Reference
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NameMWSBSSTWIALdUnit CategoryTroop TypeBase SizeUnit SizeArmour ValueEquipmentSpecial Rules
Abyssal Terror
Abyssal Terror
6
4
-
5
(+1)
(+4)
2
3
-
50 x 100 mm
1

Wicked claws, poisonous tail and scaly skin (counts as heavy armour)

Close Order, Fly (9), Large Target, Necromantic Undead, Stomp Attacks (D3), Swiftstride, Terror
Bat Swarms
Bat Swarm
1
3
0
2
2
5
4
5
3
40 x 40 mm
3+

Claws and fangs (counts as a hand weapons)

Fly (7), Necromantic Undead, Regeneration (6+), Skirmishers
Black Coach
Black Coach
-
-
-
5
6
4
-
-
-
50 x 100 mm
1
3+

Close Order, First Charge, Impact Hits (D6+2), Indomitable (1), Magical Attacks, Necromantic Undead, Regeneration (6+), Spectral Coach, Terror
—  Wraith (x1)
-
3
0
3
-
-
2
2
5
—  Nightmares (x2)
8
3
-
4
-
-
2
1
-
Black Knights
Black Knight
-
3
0
4
4
1
3
1
6
30 x 60 mm
5+

Cleaving Blow (Riders only), Close Order, First Charge, Necromantic Undead, Regeneration (6+), Swiftstride
—  Hell Knight
-
3
0
4
4
1
3
2
6
—  Skeletal Steed
7
2
-
3
-
-
2
1
-
Blood Knights
Blood Knight
-
5
3
4
4
1
4
2
7
30 x 60 mm
5+

Accursed Weapons, Close Order, Counter Charge, Dark Vitality, First Charge, Flammable, Indomitable (1), Martial Pride, Necromantic Undead, Regeneration (6+), Swiftstride
—  Kastellan
-
5
3
4
4
1
4
3
7
—  Nightmare
7
3
-
4
-
-
2
1
-
Cairn Wraith
Cairn Wraith
6
4
0
3
3
3
2
2
6
25 x 25 mm
1

Spectral scythe

Ethereal, Indomitable (1), Necromantic Undead, Regeneration (6+), Terror
Corpse Cart
Corpse Cart
-
-
-
4
4
4
-
-
-
50 x 100 mm
1
4+

Close Order, Dark Vitality, First Charge, Impact Hits (D3+1), Indomitable (1), Lore of Undeath, Necromantic Undead, Random Attacks (The Restless Dead only), Regeneration (6+)

Magic Lores: Necromancy

—  Corpsemaster (x1)
-
3
0
3
-
-
3
1
5
—  The Restless Dead
4
1
0
3
-
-
1
2D6
-
Coven Throne
Coven Throne
-
-
-
5
5
5
-
-
-
50 x 100 mm
1
4+

Close Order, Dark Vitality, First Charge, Fly (8), Ghoulish Glamour, Impact Hits (D6+1), Large Target, Necromantic Undead, Random Attacks (Spirit Horde only), Regeneration (6+), Scrying Pool
—  Pallid Handmaidens (x2)
-
5
3
5
-
-
5
2
7
—  Spirit Horde
6
3
0
3
-
-
1
D6
-
Crypt Ghouls
Crypt Ghoul
5
3
3
3
4
1
3
2
5
25 x 25 mm
10+

Hand weapons

Move Through Cover, Necromantic Undead, Open Order, Poisoned Attacks, Regeneration (6+), Reserve Move, Skirmishers
—  Crypt Ghast
5
3
3
3
4
1
3
3
5
Crypt Horrors
Crypt Horror
6
3
0
4
5
3
2
3
5
40 x 40 mm
3+

Filth-encrusted claws

Indomitable (1), Move Through Cover, Necromantic Undead, Open Order, Regeneration (6+), Stomp Attacks (1)
—  Crypt Haunter
6
3
0
4
5
3
2
4
5
Dire Wolves
Dire Wolf
9
3
0
3
3
1
3
1
3
25 x 50 mm
5-20

Claws and fangs (counts as a hand weapons)

Necromantic Undead, Open Order, Regeneration (6+), Reserve Move, Slavering Charge, Swiftstride, Vanguard
—  Doom Wolf
9
3
0
3
3
1
3
2
3
Fell Bats
Fell Bat
1
3
0
3
3
2
3
2
3
40 x 40 mm
3+

Claws and fangs (counts as a hand weapons)

Fly (10), Necromantic Undead, Regeneration (6+), Skirmishers, Swiftstride
Grave Guard
Grave Guard
4
3
3
4
4
1
3
1
7
25 x 25 mm
10+

Hand weapons, heavy armour and shields

Cleaving Blow, Close Order, Indomitable (1), Necromantic Undead, Regeneration (6+)
—  Seneschal
4
3
3
4
4
1
3
2
7
Hexwraiths
Hexwraith
-
3
0
3
3
1
2
1
5
30 x 60 mm
5-10

Ethereal, Flaming Attacks, Fly (8), Magical Attacks, Necromantic Undead, Open Order, Regeneration (6+), Spectral Reapers, Swiftstride, Terror
—  Hellwraith
-
3
0
3
3
1
2
2
5
—  Spectral Steed
8
2
-
3
-
-
2
1
-
Master Necromancer
Master Necromancer
4
3
3
3
4
3
3
2
8
25 x 25 mm
1

Hand weapon

Dark Vitality, Indomitable (1), Invocation of Nehek, Lore of Undeath, Necromantic Undead, Regeneration (5+)

Magic Lores: Dark Magic, Illusion, Necromancy

Mortis Engine
Mortis Engine
-
-
-
5
5
5
-
-
-
50 x 100 mm
1
4+

Accursed Reliquary, Blasphemous Tome, Close Order, Dark Vitality, First Charge, Fly (8), Impact Hits (D6+1), Large Target, Necromantic Undead, Random Attacks (Spirit Horde only), Regeneration (6+), Wailing Dirge
—  Banshees (x3)
-
3
0
3
-
-
3
1
5
—  Spirit Horde
6
3
0
3
-
-
1
D6
-
Necromantic Acolyte
Necromantic Acolyte
4
3
3
3
3
2
3
1
7
25 x 25 mm
1

Hand weapon

Dark Vitality, Indomitable (1), Invocation of Nehek, Lore of Undeath, Necromantic Undead, Regeneration (5+)

Magic Lores: Dark Magic, Illusion, Necromancy

Nightmare
Nightmare
7
3
-
4
-
-
2
1
-
30 x 60 mm
1

Iron-shod hooves (counts as a hand weapon) and barding

Counter Charge, First Charge, Necromantic Undead, Swiftstride
Skeletal Steed (Vampire Counts)
Skeletal Steed
7
2
-
3
-
-
2
1
-
30 x 60 mm
1

Skeletal hooves (counts as hand weapon) and barding

First Charge, Necromantic Undead, Swiftstride
Skeleton Warriors (Vampire Counts)
Skeleton Warrior
4
2
2
3
3
1
2
1
5
25 x 25 mm
10+

Hand weapons, light armour and shields

Close Order, Horde, Necromantic Undead, Regeneration (6+)
—  Skeleton Champion
4
2
2
3
3
1
2
2
5
Spirit Hosts
Spirit Host
6
3
0
3
3
4
1
4
4
40 x 40 mm
3-6

Hand weapons

Bound Spirits, Ethereal, Magical Attacks, Necromantic Undead, Open Order, Regeneration (6+), Reserve Move
Strigoi Ghoul King
Strigoi Ghoul King
6
6
3
5
5
3
7
5
8
25 x 25 mm
1

Hand weapon

Dark Vitality, Flammable, Hatred (all enemies), The Hunger, Indomitable (1), Lore of Undeath, Necromantic Undead, Poisoned Attacks, Regeneration (5+)

Magic Lores: Battle Magic, Dark Magic, Necromancy

Terrorgheist
Terrorgheist
6
3
0
5
6
6
3
4
4
100 x 150 mm
1

Filth-encrusted talons, rancid maw and calloused hide (counts as light armour)

Close Order, Fly (9), Indomitable (1), Infested, Large Target, Necromantic Undead, Regeneration (5+), Stomp Attacks (D6), Swiftstride, Terror, Wailing Dirge
Terrorgheist (Mount)
Terrorgheist (Mount)
6
3
-
5
(+1)
(+5)
3
4
-
100 x 150 mm
1

Filth-encrusted talons, rancid maw and calloused hide (counts as light armour)

Close Order, Fly (9), Indomitable (1), Infested, Large Target, Necromantic Undead, Regeneration (5+), Stomp Attacks (D6), Swiftstride, Terror, Wailing Dirge
Tomb Banshee
Tomb Banshee
6
3
0
3
3
2
3
1
6
25 x 25 mm
1

Hand weapon

Ethereal, Indomitable (1), Magical Attacks, Necromantic Undead, Regeneration (6+), Terror, Wailing Dirge
Vampire Count
Vampire Count
6
7
5
5
5
3
6
4
8
25 x 25 mm
1

Hand weapon

Dark Vitality, Flammable, Indomitable (2), Lore of Undeath, Necromantic Undead, Regeneration (5+)

Magic Lores: Dark Magic, Illusion, Necromancy

Vampire Thrall
Vampire Thrall
6
6
4
5
4
2
5
3
7
25 x 25 mm
1

Hand weapon

Banner of the Count, Dark Vitality, Flammable, Indomitable (1), Lore of Undeath, Necromantic Undead, Regeneration (5+)

Magic Lores: Dark Magic, Illusion, Necromancy

Vargheists
Vargheist
6
4
0
5
4
3
4
3
7
40 x 40 mm
3+

Wicked claws

Armour Bane (2), Dark Vitality, Flammable, Fly (9), Frenzy, Indomitable (1), Necromantic Undead, Regeneration (6+), Skirmishers
—  Vargoyle
6
4
0
5
4
3
4
4
7
Varghulf
Varghulf
8
5
0
5
5
4
4
4
4
50 x 50 mm
1

Wicked claws and calloused hide (counts as light armour)

Bestial Fury, Close Order, Counter Charge, Dark Vitality, Flammable, Frenzy, Indomitable (1), Necromantic Undead, Regeneration (5+), Swiftstride, Terror
Wight King
Wight King
4
5
0
5
5
3
4
3
9
25 x 25 mm
1

Hand weapon and heavy armour

Indomitable (1), Killing Blow, Necromantic Undead, Regeneration (5+)
Wight Lord
Wight Lord
4
4
0
4
5
2
4
2
8
25 x 25 mm
1

Hand weapon and heavy armour

Killing Blow, Necromantic Undead, Regeneration (6+), Wight Banner
Zombie Dragon
Zombie Dragon
6
4
-
6
(+1)
(+5)
2
5
-
100 x 150 mm
1

Wicked claws, pestilential breath and draconic scales (counts as full plate armour)

Carrion Feeders, Close Order, Fly (9), Large Target, Necromantic Undead, Stomp Attacks (D6), Swiftstride, Terror
Zombies
Zombies
4
2
0
3
3
1
1
1
2
25 x 25 mm
20-40

Hand weapons

Close Order, Horde, Necromantic Undead, The Newly Dead, Regeneration (6+)