Source: Warhammer: The Old World Online Rules Index

Empire of Man - Reference
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NameMWSBSSTWIALdUnit CategoryTroop TypeBase SizeUnit SizeArmour ValueEquipmentSpecial Rules
Barded Warhorse
Barded Warhorse
7
3
-
3
-
-
3
1
-
30 x 60 mm
1

Iron-shod hooves (counts as a hand weapon) and barding

Counter Charge, First Charge, Swiftstride
Captain of the Empire
Captain of the Empire
4
5
5
4
4
2
4
2
8
25 x 25 mm
1

Hand weapon and light armour

"Hold the Line!", Rallying Cry
Chapter Master
Chapter Master
-
5
3
4
4
2
5
3
8
(as mount)
1

Hand weapon and heavy armour

Counter Charge, First Charge, Immune to Psychology, Master of Battle, Rallying Cry, Stubborn, Swiftstride, Veteran
Demigryph
Demigryph
7
4
-
5
-
(+1)
4
3
-
50 x 75 mm
1

Wicked claws and barding

Counter Charge, Fear, First Charge, Swiftstride
Demigryph Knights
Demigryph Knight
-
4
3
4
4
3
4
1
8
50 x 75 mm
2-12

Close Order, Counter Charge, Fear, First Charge, Swiftstride
—  Demigryph Preceptor
-
4
3
4
4
3
4
2
8
—  Demigryph
7
4
-
5
-
-
4
3
-
Empire Archers
Archer
4
3
3
3
3
1
3
1
7
25 x 25 mm
5+

Hand weapons and warbows

Detachment, Move Through Cover, Open Order, Skirmishers, Vanguard
—  Marksman
4
3
4
3
3
1
3
1
7
Empire Engineer
Empire Engineer
4
3
4
3
3
2
3
1
7
25 x 25 mm
1

Hand weapon

Clouds of Soot & Smoke, Master of Ballistics
Empire Greatswords
Greatsword
4
4
3
3
3
1
3
1
8
25 x 25 mm
5+

Hand weapons, great weapons and full plate armour

Close Order, Regimental Unit, Stubborn
—  Count's Champion
4
5
3
3
3
1
3
2
8
Empire Knights
Empire Knight
-
4
3
3
3
1
3
1
8
30 x 60 mm
4+

Close Order, Counter Charge, First Charge, Swiftstride
—  Preceptor
-
4
3
3
3
1
3
2
8
—  Barded Warhorse
7
3
-
3
-
-
3
1
-
Empire Steam Tank
Steam Tank
4
-
-
6
7
10
-
-
-
60 x 100 mm
1
3+

Close Order, Grinding Wheels, Immune to Psychology, Impact Hits (D6+1), Large Target, Steam Power, Stomp Attacks (D3+1), Temperamental, Terror, Unbreakable
—  Engineer Commander (x1)
-
3
4
3
-
-
3
1
8
Empire Warhorse
Empire Warhorse
8
3
-
3
-
-
3
1
-
30 x 60 mm
1

Iron-shod hooves (counts as a hand weapon)

Fast Cavalry, Swiftstride
Flagellants
Flagellant
4
3
2
3
3
1
3
1
5
25 x 25 mm
5+

Hand weapons and flails

Close Order, Fanatical Zeal, Feel No Pain, Furious Charge, Hatred (all enemies), Immune to Psychology, Impetuous, Unbreakable
—  Prophet of Doom
4
3
2
3
3
1
3
2
5
Free Company Militia
Militia Fighter
4
3
3
3
3
1
3
1
6
25 x 25 mm
10+ (5+ if a detachment)

Mixed weapons (counts as two hand weapons and throwing weapons)

Detachment, Horde, Impetuous, Levies, Open Order, Warband
—  Militia Leader
4
3
3
3
3
1
3
2
7
General of the Empire
General of the Empire
4
5
5
4
4
3
5
3
9
25 x 25 mm
1

Hand weapon and light armour

"Hold the Line!", Rallying Cry
Grand Master
Grand Master
-
6
3
4
4
3
6
4
9
(as mount)
1

Hand weapon and heavy armour

Counter Charge, First Charge, Immune to Psychology, Master of Battle, Rallying Cry, Stubborn, Swiftstride, Veteran
Great Cannon
Great Cannon
-
-
-
-
6
3
-
-
-
50 x 75 mm (war machine), 25 x 25 mm (crew)
1

Great cannon and hand weapons

Skirmishers
—  Gun Crew
4
3
3
3
3
3
3
3
7
Griffon (Empire)
Griffon
6
5
-
5
(+1)
(+3)
5
4
-
50 x 50 mm
1

Wicked claws, serrated maw and griffonic pelt (counts as heavy armour)

Close Order, Fly (9), Large Target, Stomp Attacks (D3), Swiftstride, Terror
Helblaster Volley Gun
Helblaster Volley Gun
-
-
-
-
6
3
-
-
-
50 x 75 mm (war machine), 25 x 25 mm (crew)
1

Helblaster Volley Gun and hand weapons

Skirmishers
—  Gun Crew
4
3
3
3
3
3
3
3
7
Helstorm Rocket Battery
Helstorm Rocket Battery
-
-
-
-
6
3
-
-
-
50 x 75 mm (war machine), 25 x 25 mm (crew)
1

Helstorm Rocket Battery and hand weapons

Skirmishers
—  Gun Crew
4
3
3
3
3
3
3
3
7
High Priest of Ulric
High Priest of Ulric
4
5
3
4
4
3
5
3
8
25 x 25 mm
1

Hand weapon and light armour

Magic Resistance (-1), Magical Attacks, Prayers of Ulric
Imperial Griffon
Imperial Griffon
6
5
-
6
(+1)
(+4)
4
4
-
60 x 100 mm
1

Wicked claws, serrated maw and griffonic pelt (counts as heavy armour)

Close Order, Fly (9), Large Target, Stomp Attacks (D3+1), Swiftstride, Terror
Inner Circle Knights
Inner Circle Knight
-
4
3
4
3
1
4
1
9
30 x 60 mm
4+

Close Order, Counter Charge, Drilled, First Charge, Inner Circle, Swiftstride, Veteran
—  Inner Circle Preceptor
-
4
3
4
3
1
4
2
9
—  Barded Warhorse
7
3
-
3
-
-
3
1
-
Lector of Sigmar
Lector of Sigmar
4
5
3
4
4
3
5
3
8
25 x 25 mm
1

Hand weapon and light armour

Magic Resistance (-1), Magical Attacks, Prayers of Sigmar
Master Mage
Master Mage
4
3
3
3
3
2
3
1
7
25 x 25 mm
1

Hand weapon

Magic Resistance (-1), Magical Attacks

Magic Lores: Battle Magic, Daemonology, Dark Magic, Elementalism, Illusion, Necromancy

Mortar
Mortar
-
-
-
-
6
3
-
-
-
50 x 75 mm (war machine), 25 x 25 mm (crew)
1

Mortar and hand weapons

Skirmishers
—  Gun Crew
4
3
3
3
3
3
3
3
7
Outriders
Outrider
-
3
4
3
3
1
3
1
7
30 x 60 mm
4+

Fast Cavalry, Fire & Flee, Open Order, Skirmishers, Swiftstride, Vanguard
—  Sharpshooter
-
3
5
3
3
1
3
1
7
—  Empire Warhorse
8
3
-
3
-
-
3
1
-
Pegasus
Pegasus
8
3
-
4
-
(+1)
4
2
-
40 x 60 mm
1

Iron-shod hooves (counts as a hand weapon)

Counter Charge, First Charge, Fly (10), Swiftstride
Pistoliers
Pistolier
-
3
3
3
3
1
3
1
6
30 x 60 mm
5+

Counter Charge, Fast Cavalry, Fire & Flee, Impetuous, Open Order, Skirmishers, Swiftstride
—  Veteran
-
3
4
3
3
1
3
1
7
—  Empire Warhorse
8
3
-
3
-
-
3
1
-
Priest of Sigmar
Priest of Sigmar
4
4
3
4
4
2
4
2
7
25 x 25 mm
1

Hand weapon and light armour

Magic Resistance (-1), Magical Attacks, Prayers of Sigmar
Priest of Ulric
Priest of Ulric
4
4
3
4
4
2
4
2
7
25 x 25 mm
1

Hand weapon and light armour

Magic Resistance (-1), Magical Attacks, Prayers of Ulric
State Missile Troops
State Missile Trooper
4
3
3
3
3
1
3
1
7
25 x 25 mm
10+ (5+ if a detachment)

Hand weapons and crossbows

Close Order, Detachment, Regimental Unit
—  Sergeant
4
3
4
3
3
1
3
1
7
State Troops
State Trooper
4
3
3
3
3
1
3
1
7
25 x 25 mm
10+ (5+ if a detachment)

Hand weapons and light armour

Close Order, Detachment, Regimental Unit
—  Sergeant
4
3
3
3
3
1
3
2
7
Veteran State Troops
Veteran State Trooper
4
4
3
3
3
1
3
1
7
25 x 25 mm
10+ (5+ if a detachment)

Hand weapons and light armour

Close Order, Detachment, Regimental Unit, Veteran
—  Veteran Sergeant
4
4
3
3
3
1
3
2
7
War Altar of Sigmar
War Altar
-
-
-
5
5
5
-
-
-
60 x 100 mm
1
4+

Close Order, First Charge, Holy Fervour, Impact Hits (D6+1), Large Target, Magic Resistance (-2), Stubborn, Symbol of Might, Terror, Witch Bane
—  Barded Warhorse (x2)
7
3
-
3
-
-
3
1
-
Witch Hunter
Witch Hunter
4
4
4
4
4
2
5
2
8
25 x 25 mm
1

Hand weapon and light armour

Immune to Psychology, Killing Blow, Suffer Not...
Wizard Lord
Wizard Lord
4
4
3
3
4
3
3
2
8
25 x 25 mm
1

Hand weapon

Magic Resistance (-1), Magical Attacks

Magic Lores: Battle Magic, Daemonology, Dark Magic, Elementalism, Illusion, Necromancy