BackSource: Warhammer: The Old World Online Rules Index

Doubles Scenario 3: The Old Outpost
URL Copied!

Though this ageing tower has long been abandoned, it was once a vital watchtower whose garrison stood sentinel over the land for leagues in each direction. Now, as war once again plagues the region, the old tower's commanding view of the surrounding countryside is something neither force can afford to relinquish without a fight.

Set-up

If the tables have been set up by the organiser, move straight to deployment. If the players are setting up the terrain, place and scatter terrain as described on page 16. In either case, ensure a single special feature, representing the abandoned outpost, is placed in the centre of the battlefield.

Deployment

Once the battlefield has been set up, the winner of a roll-off chooses their deployment zone (A or B), as shown on the map below. Once deployment zones have been chosen, the winner of this roll-off deploys the first unit. Players deploy their armies using the alternating units method.

matched-play-doubles-scenario-3

Game Length

The recommended game end conditions for this scenario are Random Game Length, or Break Point.

Scenario Special Rules

This scenario has no special rules.

Secondary Objectives

This scenario must include the Special Features Secondary objective and may include the Baggage Trains and/or the Strategic Locations (4) Secondary objectives.

Previous - Doubles Scenario 2: Forward Battlelines

Next - An Alliance of Warlords