Source: Warhammer: The Old World Online Rules Index

Beastmen Brayherds - Reference
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NameMWSBSSTWIALdUnit CategoryTroop TypeBase SizeUnit SizeArmour ValueEquipmentSpecial Rules
Beastlord
Beastlord
5
6
3
5
5
3
5
4
8
25 x 25 mm (min) 30 x 30 mm (max)
1

Hand weapon

Blood Rage, Brayhorn (General only), Foe Render, Gaze of the Gods, Mark of Chaos Undivided, Primal Fury, Warband
Bestigor Herd
Bestigor
5
4
3
4
4
1
4
1
7
30 x 30 mm
5+

Hand weapons, great weapons and heavy armour

Blood Rage, Close Order, Mark of Chaos Undivided, Primal Fury, Warband
—  Gourge-horn
5
4
3
4
4
1
4
2
8
Bray-Shaman
Bray-Shaman
5
4
3
3
4
2
3
1
7
25 x 25 mm (min) 30 x 30 mm (max)
1

Braystaff

Gaze of the Gods, Lore of Beasts, Mark of Chaos Undivided, Primal Fury, Warband

Magic Lores: Daemonology, Dark Magic, Elementalism

Centigor Herd
Centigor
8
4
3
4
4
1
2
1
6
30 x 60 mm
5+

Hand weapons and shields

Drunken, Fast Cavalry, Horde, Mark of Chaos Undivided, Move Through Cover, Open Order, Primal Fury, Skirmishers, Stomp Attacks (1), Swiftstride, Warband
—  Gorehoof
8
4
3
4
4
1
2
2
7
Chaos Giant
Giant
6
3
1
6
6
6
2
*
10
50 x 50 mm (min), 50 x 75 mm (max)
1

Giant's club and calloused hide (counts as light armour)

Close Order, Giant Attacks, Immune to Psychology, Large Target, Pick Up And…, Stomp Attacks (D6), Terror, Timmm-berrr!, Unbreakable
Chaos Warhounds
Chaos Warhound
7
4
0
3
3
1
3
1
6
25 x 50 mm
5+

Claws and fangs (counts as a hand weapon)

Loner, Move Through Cover, Open Order, Swiftstride
Cockatrice
Cockatrice
4
4
5
4
5
4
6
6
6
50 x 50 mm
1

Claws (counts as a hand weapon), petrifying gaze and scaly skin (counts as heavy armour)

Close Order, Fly (10), Large Target, Stomp Attacks (1), Stony Stare, Swiftstride, Terror
Cygor
Cygor
7
2
1
6
5
6
3
4
8
60 x 100 mm
1

Claws (counts as a hand weapon), hurl attack and calloused hide (counts as light armour)

Close Order, Ghostsight, Immune to Psychology, Large Target, Soul-eater, Stomp Attacks (D3), Stubborn, Terror, Timmm-berrr!
Doombull
Doombull
6
6
3
6
5
5
5
5
8
50 x 50 mm
1

Hand weapon

Armour Bane (1), Blood Greed, Blood Rage, Bull-gors, Fear, Foe Render, Gaze of the Gods, Impact Hits (1), Mark of Chaos Undivided, Primal Fury, Slaughterer's Call, Warband
Dragon Ogre Shaggoth
Shaggoth
7
6
2
6
5
6
4
5
9
50 x 75 mm
1

Hand weapons and light armour

Armour Bane (2), Armoured Hide (2), Close Order, Ensorcelled Weapons, Immune to Psychology, Large Target, Stomp Attacks (D3+1), Storm Call, Terror, The Quickening Storm
Dragon Ogres
Dragon Ogre
7
4
2
5
4
4
2
3
8
50 x 75 mm
1-9

Hand weapons and light armour

Armour Bane (1), Armoured Hide (2), Close Order, Fear, Ensorcelled Weapons, Immune to Psychology, Stomp Attacks (2), The Quickening Storm
—  Shartak
7
4
2
5
4
4
2
4
8
Ghorgon
Ghorgon
7
4
0
6
6
6
4
5
9
60 x 100 mm
1

Cleaver-limbs and calloused hide (counts as light armour)

Blood Greed, Close Order, Frenzy, Large Target, Primal Fury, Regeneration (6+), Stomp Attacks (D3), Stubborn, Swallow Whole, Terror, Timmm-berrr!
Gor Herd
Gor
5
4
2
3
4
1
3
1
6
25 x 25 mm
5+

Hand weapons

Bestial Charge, Blood Rage, Horde, Mark of Chaos Undivided, Move Through Cover, Open Order, Primal Fury, Skirmishers, Warband
—  True-horn
5
4
2
3
4
1
3
2
7
Gorebull
Gorebull
6
5
3
5
5
4
4
4
7
50 x 50 mm
1

Hand weapon

Armour Bane (1), Blood Greed, Blood Rage, Bull-gors, Fear, Foe Render, Gaze of the Gods, Impact Hits (1), Mark of Chaos Undivided, Primal Fury, Slaughterer's Call, Warband
Great Bray-Shaman
Great Bray-Shaman
5
5
3
4
5
3
4
2
8
25 x 25 mm (min) 30 x 30 mm (max)
1

Braystaff

Gaze of the Gods, Lore of Beasts, Mark of Chaos Undivided, Primal Fury, Warband

Magic Lores: Daemonology, Dark Magic, Elementalism

Harpies
Harpy
5
3
0
3
3
1
5
2
6
25 x 25 mm
5+

Claws (counts as hand weapons)

Fly (10), Move Through Cover, Scouts, Skirmishers, Swiftstride
Jabberslythe
Jabberslythe
6
4
4
5
5
5
3
5
9
60 x 100 mm
1

Wicked claws, slythey tongue and scaly skin (counts as heavy armour)

Close Order, Fly (9), Large Target, Maddening Aura, Poisoned Attacks, Spurting Bile Blood, Stomp Attacks (D3), Swiftstride, Terror
Minotaur Herd
Minotaur
6
4
3
5
4
3
3
3
7
50 x 50 mm
2+

Hand weapon and light armour

Blood Greed, Blood Rage, Bull-gors, Close Order, Fear, Foe Render, Impact Hits (1), Mark of Chaos Undivided, Motley Crew, Primal Fury, Warband
—  Bloodkine
6
4
3
5
4
3
3
4
7
Razorgor Chariot
Razorgor Chariot
-
-
-
5
5
4
-
-
-
50 x 100 mm
1
4+

Armour Bane (1 Razorgor only), Close Order, Fear, First Charge, Foe Render (Razorgor only), Impact Hits (D6+2), Mark of Chaos Undivided, Primal Fury, Razor Tusks
—  Bestigor Crew (x1)
-
4
3
4
-
-
4
1
7
—  Gor Crew (x1)
-
4
3
3
-
-
3
1
7
—  Razorgor (x1)
7
3
-
5
-
-
2
4
-
Razorgor Herd
Razorgor
7
3
0
5
5
3
2
4
6
50 x 75 mm
1+

Tusks (counts as a hand weapon) and calloused hide (counts as light armour)

Armour Bane (1), Fear, Foe Render, Impact Hits (D3), Loner, Open Order, Primal Fury, Razor Tusks, Swiftstride
Tuskgor Chariot
Tuskgor Chariot
-
-
-
5
4
4
-
-
-
50 x 100 mm
1
4+

Close Order, First Charge, Impact Hits (D6+1), Mark of Chaos Undivided, Primal Fury, Razor Tusks, Warband
—  Bestigor Crew (x1)
-
4
3
4
-
-
4
1
7
—  Gor Crew (x1)
-
4
3
3
-
-
3
1
7
—  Tuskgor (x2)
7
3
-
4
-
-
2
1
-
Ungor Herd
Ungor
5
3
3
3
3
1
3
1
5
25 x 25 mm
10+

Hand weapons and shields

Chariot Runners, Horde, Mark of Chaos Undivided, Move Through Cover, Open Order, Primal Fury, Skirmishers, Warband
—  Half-horn
5
3
3
3
3
1
3
2
6
Wargor
Wargor
5
5
3
4
5
2
4
3
7
25 x 25 mm (min) 30 x 30 mm (max)
1

Hand weapon

Blood Rage, Brayhorn (General only), Foe Render, Gaze of the Gods, Mark of Chaos Undivided, Primal Fury, Warband
Warhoof
Warhoof
8
5
3
5
4
3
3
4
7
30 x 60 mm
1

Hand weapon

Drunken, Fast Cavalry, Gaze of the Gods, Mark of Chaos Undivided, Move Through Cover, Primal Fury, Stomp Attacks (1), Swiftstride, Warband