Source: Warhammer: The Old World Online Rules Index

Warriors of Chaos - Reference
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NameMWSBSSTWIALdUnit CategoryTroop TypeBase SizeUnit SizeArmour ValueEquipmentSpecial Rules
Aspiring Champion
Aspiring Champion
4
5
3
4
4
2
4
3
8
30 x 30 mm
1

Hand weapon and heavy armour

Chaos Armour (5+), Ensorcelled Weapons, Gaze of the Gods, Mark of Chaos Undivided, Rallying Cry
Chaos Chariot
Chaos Chariot
-
-
-
5
5
4
-
-
-
60 x 100 mm
1
3+

Close Order, Ensorcelled Weapons, First Charge, Impact Hits (D6+1), Mark of Chaos Undivided
—  Chaos Charioteer (x2)
-
5
3
4
-
-
4
1
8
—  Chaos Steed (x2)
7
3
-
4
-
-
3
1
-
Chaos Dragon
Chaos Dragon
6
6
-
7
(+1)
(+6)
4
6
-
60 x 100 mm
1

Wicked claws, Dark Fire of Chaos, Fumes of Contagion and draconic scales (counts as full plate armour)

Close Order, Fly (10), Large Target, Stomp Attacks (D6), Swiftstride, Terror, Two-headed Dragon
Chaos Knights
Chaos Knight
-
5
3
4
4
1
4
1
8
30 x 60 mm
4+

Close Order, Ensorcelled Weapons, First Charge, Mark of Chaos Undivided, Swiftstride
—  Champion
-
5
3
4
4
1
4
2
8
—  Chaos Steed
7
3
-
4
-
-
3
1
-
Chaos Lord
Chaos Lord
4
7
3
5
5
4
6
5
9
30 x 30 mm
1

Hand weapon and full plate armour

Chaos Armour (5+), Ensorcelled Weapons, Gaze of the Gods, Mark of Chaos Undivided, Rallying Cry
Chaos Marauders
Chaos Marauder
4
4
3
3
3
1
3
1
6
25 x 25 mm
5+

Hand weapon

Close Order, Mark of Chaos Undivided, Shieldwall, Warband
—  Marauder Chieftain
4
4
3
3
3
1
3
2
7
Chaos Ogres
Chaos Ogre
6
3
2
4
4
3
2
3
7
40 x 40 mm
3-15

Hand weapons and heavy armour

Armour Bane (1), Close Order, Fear, Impact Hits (1), Mark of Chaos Undivided, Ogre Charge
—  Champion
6
3
2
4
4
3
2
4
7
Chaos Spawn
Chaos Spawn
2D6
3
0
4
5
3
3
D6
10
50 x 50 mm
1-4

Flailing appendages (counts as hand weapons) and scaly skin (counts as heavy armour)

Armour Bane (2), Fear, Immune to Psychology, Open Order, Random Attacks, Random Movement, Stomp Attacks (1), Unbreakable
Chaos Steed
Chaos Steed
7
3
-
4
-
-
3
1
-
30 x 60 mm
1

Iron-shod hooves (counts as a hand weapon) and barding

Counter Charge, First Charge, Swiftstride
Chaos Trolls
Chaos Troll
6
3
1
5
4
3
2
3
4
40 x 40 mm
1-9

Hand weapons, Troll vomit and calloused hides (counts as light armour)

Armour Bane (1), Close Order, Fear, Flammable, Regeneration (5+), Stupidity
Chaos Warhound Handler
Chaos Warhound Handler
5
5
3
4
4
1
4
1
8
30 x 30 mm
1

Hand weapon and heavy armour

Handler, Loner, Mark of Chaos Undivided, Move Through Cover, Vanguard
Chaos Warhounds
Chaos Warhound
7
4
0
3
3
1
3
1
6
25 x 50 mm
5+

Claws and fangs (counts as a hand weapon)

Loner, Move Through Cover, Open Order, Swiftstride
Chaos Warriors
Chaos Warrior
4
5
3
4
4
1
4
1
8
30 x 30 mm
5+

Hand weapons and heavy armour

Close Order, Ensorcelled Weapons, Mark of Chaos Undivided
—  Champion
4
5
3
4
4
1
4
2
8
Chimera
Chimera
6
4
0
6
5
4
3
6
5
60 x 100 mm
1

Claws and fangs (counts as a hand weapon) and scaly skin (counts as heavy armour)

Armour Bane (2, claws and fangs only), Close Order, Fly (10), Large Target, Stomp Attacks (1), Swiftstride, Terror
Chosen Chaos Chariot
Chosen Chaos Chariot
-
-
-
5
5
4
-
-
-
60 x 100 mm
1
3+

Close Order, Counter Charge, Ensorcelled Weapons, First Charge, Impact Hits (D6+1, Chariot only), Mark of Chaos Undivided
—  Chosen Charioteer (x2)
-
5
3
4
-
-
4
2
9
—  Chaos Steed (x2)
7
3
-
4
-
-
3
1
-
Chosen Chaos Knights
Chosen Chaos Knight
-
5
3
4
4
1
4
2
9
30 x 60 mm
4+

Chaos Armour (6+), Close Order, Counter Charge, Ensorcelled Weapons, First Charge, Mark of Chaos Undivided, Stubborn, Swiftstride
—  Champion
-
5
3
4
4
1
4
3
9
—  Chaos Steed
7
3
-
4
-
-
3
1
-
Chosen Chaos Warriors
Chosen Chaos Warrior
4
5
3
4
4
1
4
2
9
30 x 30 mm
5+

Hand weapon and heavy armour

Chaos Armour (6+), Close Order, Ensorcelled Weapons, Mark of Chaos Undivided, Stubborn
—  Champion
4
5
3
4
4
1
4
3
9
Daemon Prince (Warriors of Chaos)
Daemon Prince
6
7
5
6
5
4
7
5
9
50 x 50 mm
1

Hand weapon and light armour

Chaos Armour (4+), Ensorcelled Weapons, Fear, Gaze of the Gods, Immune to Psychology, Lore of Chaos, Mark of Chaos Undivided, Regeneration (5+), Unbreakable, Unstable, Warp-spawned

Magic Lores: Battle Magic, Daemonology, Dark Magic

Daemonic Mount
Daemonic Mount
8
4
-
5
-
(+1)
3
2
-
40 x 60 mm (min), 50 x 75 mm (max)
1

Daemonic hooves (counts as a hand weapon)

Armour Bane (1, Daemonic Mount only), Fear, Magical Attacks, Mark of Chaos (as rider), Stomp Attacks (1), Swiftstride
Exalted Champion
Exalted Champion
4
6
3
5
4
3
5
4
8
30 x 30 mm
1

Hand weapon and heavy armour

Chaos Armour (5+), Ensorcelled Weapons, Gaze of the Gods, Mark of Chaos Undivided, Rallying Cry
Exalted Sorcerer
Exalted Sorcerer
4
4
3
4
4
2
3
2
8
30 x 30 mm
1

Hand weapon and light armour

Chaos Armour (5+), Ensorcelled Weapons, Gaze of the Gods, Lore of Chaos, Mark of Chaos Undivided

Magic Lores: Battle Magic, Daemonology, Dark Magic

Forsaken
Forsaken
5
4
0
4
4
1
3
D3
8
30 x 30 mm
5+

Mutated weapons (counts as hand weapons) and heavy armour

Chaos Armour (5+), Ensorcelled Weapons, Furious Charge, Immune to Psychology, Impetuous, Loner, Open Order, Rampant Mutation, Random Attacks, Stubborn
Frydaal The Chainmaker
Frydaal The Chainmaker
4
6
3
5
4
3
5
4
9
30 x 30 mm
1

Hand weapon, Storm's Wrath, full plate armour and shield

Ambushers, Chainmaker, Chaos Armour (5+), Commander & Captain, Ensorcelled Weapons, Gaze of the Gods, Impact Hits (1), Mark of Chaos Undivided, Peerless Raider, Rallying Cry
Galrauch
Galrauch
6
6
3
6
6
6
4
6
9
60 x 100 mm
1

Wicked claws, Dark Fire of Chaos, Fumes of Contagion and draconic scales (counts as full plate armour)

Armoured Hide (1), Breath of Change, Close Order, Fly (10), Large Target, Mark of Tzeentch, Regeneration (5+), Spirit of Galrauch, Stomp Attacks (D6), Swiftstride, Terror, Two-headed Dragon

Magic Lores: Dark Magic

Gigantic Spawn of Chaos
Gigantic Spawn
3D6
3
0
6
6
6
3
D6+1
10
60 x 100 mm
1

Slashing talons, gnashing maws and scaly skin (counts as heavy armour)

Armour Bane (2), Close Order, First Charge, Immune to Psychology, Large Target, Random Attacks, Random Movement, Stomp Attacks (D6), Terror, Timmm-berrr!, Unbreakable
Gorebeast Chariot
Gorebeast Chariot
-
-
-
5
5
4
-
-
-
60 x 100 mm
1
3+

Armour Bane (1, Gorebeast only), Close Order, Ensorcelled Weapons, First Charge, Impact Hits (D6+2), Killing Blow (Gorebeast only), Mark of Chaos Undivided
—  Chaos Charioteer (x2)
-
5
3
4
-
-
4
1
8
—  Gorebeast (x1)
6
4
-
5
-
-
2
3
-
Hellcannon
Hellcannon
3
4
3
5
6
5
1
5
4
100 x 150 mm (Hellcannon), 25 x 25 mm (Chaos Dwarf Handlers)
1

Armour Bane (1), Caged Fury, Close Order, Ensorcelled Weapons, Immune to Psychology, Impact Hits (D6), Large Target, Monster Handlers, Regeneration (6+), Terror, Unbreakable, Warp-spawned
—  Chaos Dwarf Handlers (x3)
3
4
-
3
-
-
2
1
9
Manticore (Warriors of Chaos)
Manticore
6
5
-
5
-
(+4)
5
4
-
60 x 100 mm
1

Wicked claws and scaly skin (counts as heavy armour)

Close Order, Fly (9), Large Target, Stomp Attacks (D3), Swiftstride, Terror, Wilful Beast
Marauder Horsemen
Marauder Horseman
-
4
3
3
3
1
3
1
6
30 x 60 mm
5+

Fast Cavalry, Fire & Flee, Mark of Chaos Undivided, Open Order, Skirmishers, Swiftstride, Warband
—  Marauder Horsemaster
-
4
3
3
3
1
3
2
7
—  Warhorse
8
3
-
3
-
-
3
1
-
Marauder Tribe Berserkers
Marauder Tribe Berserker
5
4
3
3
4
1
3
1
7
25 x 25 mm
5+

Hand weapons and light armour

Frenzy, Mark of Chaos Undivided, Move Through Cover, Open Order, Relentless Warriors, Skirmishers, Warband
—  Headtaker
5
4
3
3
4
1
3
2
8
Marauder Tribe Chieftain
Marauder Tribe Chieftains
4
5
3
4
4
2
4
3
8
25 x 25 mm
1

Hand weapon and light armour

Ambushers, Chaos Armour (6+), Gaze of the Gods, Mark of Chaos Undivided, Rallying Cry, Warband
Marauder Tribe Huscarls
Marauder Tribe Huscarl
4
4
3
3
4
1
3
1
7
30 x 60 mm
5+

Close Order, Counter Charge, Furious Charge, Mark of Chaos Undivided, Swiftstride, Warband
—  First Sword
4
4
3
3
4
1
3
2
8
—  Warhorse
8
3
-
3
-
-
3
1
-
Skin Wolves
Skin Wolf
7
5
-
4
4
3
4
3
7
40 x 40 mm
2+

Claws and fangs (counts as hand weapon)

Blood Rage, Mark of Chaos Undivided, Open Order, Primal Fury, Regeneration (5+), Skirmishers, Swiftstride, Warped Form
—  Skin Wolf Jarl
7
5
-
4
4
3
4
4
7
Sorcerer Lord
Sorcerer Lord
4
5
3
4
4
3
4
3
8
30 x 30 mm
1

Hand weapon and heavy armour

Chaos Armour (5+), Ensorcelled Weapons, Gaze of the Gods, Lore of Chaos, Mark of Chaos Undivided

Magic Lores: Battle Magic, Daemonology, Dark Magic

Warhorse (Warriors of Chaos)
Warhorse
8
3
-
3
-
-
3
1
-
30 x 60 mm
1

Iron-shod hooves (counts as a hand weapon)

Counter Charge, Fast Cavalry, Swiftstride
Warpfire Dragon
Warpfire Dragon
6
6
0
6
6
6
3
5
8
60 x 100 mm
1

Wicked claws, Warpfire Blast and draconic scales (counts as full plate armour)

Explosive Demise, Fire & Chaos, Fly (10), Large Target, Lore of Chaos, Magic Resistance (-2), Magical Attacks, Mark of Chaos Undivided, Regeneration (5+), Stomp Attacks (D6), Swiftstride, Terror, Warpfire Aura

Magic Lores: Battle Magic, Daemonology, Dark Magic